| Our coolest | Chronologically  | By customer | By application | By technology |
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"Nature's Friends" Community
MuchaMasVida Nature's, Spain - June 1, 2001

Ecoclub is the first big area of the Mucha Mas Vida, global portal devoted to the nature. It is a separate huge community created for children to help young virtual travelers to study our planet and its nature. The main feature and objective of Ecoclub is its life contents, permanently and easily updating. The designers of E-Spaces created necessary interface tools to allow the customer to update and maintain the contents and services: news, advertising banners and corresponding links, special promotions, voting system, activities and entertainment sub area.

Virtual classroom
MuchaMasVida Nature's, Spain - June 1, 2001

Virtual Classroom is an education area of Mucha Mas Vida portal. The site is focused on all lovers of nature without restrictions of age and place of residence. Virtual Classroom is a place to study that has all benefits of the new technologies: nature lovers can find associates and enjoy studying and discussing of the nature subjects through Internet. This virtual space dedicates to edutainment, an education programs, generated from the mixture of pedagogical objectives and channels of entertainment. Those educational activities are created in relation with events and exhibitions of the different museums, universities, scientific institutions and parks.

Ecoclub
MuchaMasVida Nature's, Spain - June 1, 2001

Ecoclub is the first big area of the Mucha Mas Vida, global portal devoted to the nature. It is a separate huge community created for children to help young virtual travelers to study our planet and its nature. The main feature and objective of Ecoclub is its life contents, permanently and easily updating. The designers of E-Spaces created necessary interface tools to allow the customer to update and maintain the contents and services: news, advertising banners and corresponding links, special promotions, voting system, activities and entertainment sub area.

Educ@ble
Madritel, Spain - May 22, 2001


The progress gives us a huge amount of new possibilities in all scopes of human activity and Educ@ble is a step in developing one of them. Our new project, Internet virtual community, is a special instrument realizing the modern method of children education. The customer, Madrid cable TV operator, has for the object to enter the school market thanks to this project. It is only the first phase of a big plan that foresees expanding of school activities and creation of school information society.

ICITY
Sunycom, Israel - December 31,2000

Did you ever dream to become an owner of the world? To make it as on your wish, to develop it, to stimulate people settled there to make the world more prosperous and better? Now you have the opportunity to be a member of a virtual community and if you succeed in its life you will get the chance to be the master of amazing virtual world. This is like game, but it is more than just a game. ICITY is a unique online application for various categories of users and it serves as conductor to a whole series of net resources.

Human Body Animation
Canadian Broadcast Corparation, Canada - December 18,2000

Human body animation was created by E-spaces for the film that was shown in February 2001 in USA and Canada. It was dedicated to the medicine of the Future and this reel demonstrates its (future) capabilities. The movie represents invention, which most probably will appear hereafter - full body 3D scanner. The idea is to scan human body and view its physical state and internal.

Maremagnum
Maremagnum ,Spain - October 30,2000

The main goal of this project was to create a virtual guide to the real Maremagnum, a Spanish complex of shopping and entertainments. And E-Spaces has succeeded in resolving it. Now it is not only a powerful instrument to promote real Maremagnum but also a ground for e-commerce applications for MM shops that allows the website to function as virtual MM in the means of virtual shopping mall. This 2D website was created by E-Spaces with applying advanced technologies and a lot of creative ideas in design so you will really get pleasure visiting it.

Virtual Munchen Airport Center
Blaxxun ,Germany - July 24,2000

The virtual model of the Munich Airport Center was created by request of MAC to promote the areas and the offices of airport center. VMAC is a 3D internet site, where visitors have possibility to view and to appreciate a huge complex with various offices inside from every quarter. And at the same time besides visual impressions they can get required business information about different parts of the Airport Center.

M/Y choice
Nitroclassic inc.,The United Kingdom - May 25,2000

This nice boat was old Scottish trawler once but after converting it was turned into such splendid yacht "M/Y CHOICE" and now it is the ideal place for over than 100 people at corporate entertainment, cocktail parties and any event that requires an unforgettable venue.

 

Kazerne Majoor Blairon (part 2)
Flanders Graphics Valley(FGV) ,Belgium - April 11,2000

KMBCex project is one more step in development of ability VRML technology to serve people. It is the renovated version KMBC, the virtual model of large new building complex in Turnhout. E-spaces updated the project of last year, according to the new architectural plans. KMBCex was created to provide customer with promotional and marketing tool for this estate and first demonstration of this virtual model occurred at a fair in Dortmund on the 29th of March.

 

Virtual Demo House
MediaWays, Germany - 31 March 2000

Visitors of CeBIT 2000 had opportunity of examining unusual flat being built in German town. Its special equipment will allow controlling and managing all home appliances via electric wires embedded in the walls. The demonstration of this interesting flat became possible because of Virtual Demo House project created by E-spaces. Its developers by applying all their skills and experience did everything in their power to give possibility of having a clear idea of this flat.

TGV visualization
Flanders Technology International (F.T.I.), Mechelen( Belgium) - 23 December 1999

'Train ŕ grande vitesse' (Train with high speed) was done for Electrabel, one of the Technopolis partners. Tractebel Energy Engineering was the project coordinator during the whole production period. TGV is a train simulation, for witch the Unreal 3D engine was used. Two tracks (each 2 km length) were created for the virtual presentation of train moving in a typical Belgian landscape at sunset. A camera is circling around the locomotive showing the locomotive and a part of the first carriage of the train, which is moving at a speed of 100 till 350 km/hour. The special light effects create the impression of the sunset time. Gorgeous red-blue clouds, the orange horizon and lit lamps along the track help to get the atmosphere of the 'close to the night' environment.stressed, as shown in this site.

Simsalagrimm™ on-line
Greenlight Media (Germany) - 15 December 1999

Everybody knows the wonderful stories about kings, princes and beggars, giants and dwarves, witches and dragons. For generations, the fairy tales by the brothers Jacob (1785-1863) and Wilhelm (1786-1859) Grimm have captured the hearts of countless children all over the world. Tales like "Cinderella", "Snow White and the Seven Dwarves" or "Hansel and Gretel" have lost none of their attraction for children since their "conception" two hundred years ago - one good reason for Greenlight to establish the new media brandname SimsalaGrimm™: a unique and high-class cartoon production directed by Gerhard Hahn. As soon as first cartoon series was broadcasted in Germany SimsalaGrimm™ appears on-line what is greatest achievement of E-spaces on autumn-winter 1999.

Sail World
FLV TELECOM (Lernhout & Hauspie), (Belgium) - 1 November 1999

The virtual model of Flanders Language Valley campus was created by E-spaces by November 11, 1999 - the day of camus' inauguration. The model represents the campus as if it was located on an island in open sea. Visitor is able to get a great impression of bright sunny day in the campus.

3D animations for 'Technocalyps'
Itinera films (Belgium) - 16 October 1999

Some animated sequences produced for the TV documentary "Technocalyps". The customer of this project - Itinera Films - desired to illustrate a number of philosophical metaphores included in the documentary. Most of them touches the way of human and humanity developing from Ape to the Noosphere. Computer graphics is most appropritae way to visualize such kind of things.

Ipopcorn Venues
ipopcorn (Korea, Inc.) - 10 October 1999

The Ipopcorn Venues project done by E-spaces is a set of 3D worlds for internet community presented by ipopcorn Korea, Inc. where people could walk, interact and socialize. Several worlds were designed as buildings that surround a plaza which connects all the worlds together. New advanced technology allowed E-spaces to make all these worlds very small in means of bandwith usage keeping them graphically intensive and detail rich.

3D visualization for 'Xscape'
Capital and Regional Out-of-Town Ltd. (The United Kingdom) - 21 June 1999

The number of computer graphic sequences were prepared for presentation video for the Xscape center. It is a huge construction that is being built in Milton Keynes, The United Kingdom. Under its roof the big snow slope will be prepared for everybody who wants to enjoy slalom, freestyle and other mountain-skiings the whole year round. Restaurants, cafes, health club and the whole row of shops will meet visitors as well.

Luc Van den Brande/Cyberskills
Flemish Government and Strategisch Plan Kempen (Turnhout, Belgium)
28 May 1999

Using avatars in 3D worlds is a necessity if you prefer to work in multi-user mode and make a world as interactive as possible. However we always have the intention to go a step further. By making avatars photorealistic the 'aha-experience' and the feeling and being involved even increases. By eliminating the background the creativity in the movement and animation of a personalized avatar is more stressed, as shown in this site.

Kazerne Majoor Blairon/Cyberskills
Flemish Government and Strategisch Plan Kempen (Turnhout, Belgium)
28 May 1999

This project was developed by the opening of a very large new building complex in renovated defunct military barracks. An off-line, single-user VR visualisation of "the virtual opening ceremony" was created by using VRML technology.

Virtual Walkthrough or Pearls of Flanders
Flanders Technology International (F.T.I.), Mechelen (Belgium)
19 April 1999

This high end VR was prepared for the F.T.I. Technoland exhibition that took place in Ghent (Belgium) at 19-25 April 1999. Since the visitors of the exhibition appreciated this virtual walkthrough through 6 cities of Flanders, it will be shown on the permanent exhibition in Technopolis. Historical centers of 6 cities were reproduced: Brussels, Antwerp, Ghent, Brugge, Leuven, and Hasselt. Each of them is a real-time 3D experience with full immersion in the center of the old city: square and adjacent streets. You can slide through the streets with the aid of a joystick or keyboard, exploring the picturesque old buildings. All facades, sculptures, fountains are reproduced with high fidelity, with love to the national heritage. Though so many details in the scene, the movement is smooth due to unique performance: 25 frames per second on a PII-300 with accelerator card. For the exhibition these virtual experiences were organized in a way to give the user the feeling of being really in these cities – they were shown on three 2.5x3 meters, screens (150°) placed in front of the visitor. To provide the high correspondence of models to real cities more than 2000 digital photos have been made. They were converted into more than 5500 textures to cover polygonal models. The aerial photos were used to provide exactness of the building's lay-out. A team of 12 artists and modelers worked furiously to finish all six models in 1.5 months to be in time to present it in Gent.

Architectural visualisation
D-MAX studio, 22 February 1999

Archi is a 3D project, done by E-spaces in collaboration with D-MAX, specialized in 3D animation. E-spaces delivered the 3D geometry for architectural visualisation of 6 sites. Those models have been used in a real video footage of future buildings. The 3D models are made in Broadcast Quality Computer Graphics.